Guo Chen, female, born in 1988, lecturer, PhD from Curtin University, Australia. Research interests: digital network and senior communication, cultural and creative industries, etc. Lecture courses: Introduction to Contemporary Radio and Television (this) Journalism Theory (this)
Scientific research achievements:
1. Wu H., Guo, C. 2020, Video game and older gamers: The only group that has been neglected in game studies?
2. Guo, C. (2021). Digital literacy and third agers in China-from the life course perspective. Association (ICA) Regional Conference 2019, 'Searching for the Next Level of Human Communication: Human, Social, and Neuro (Society 5.0)', Bali. , Bali.
3.Guo, C., Keane, M., Ellis, K. (2019). Impacts of mobile use on third agers in China. In X. Xu (Ed.), Impacts of mobile use and experience on contemporary society (pp. 20-36). IGI Global.
4. Guo, C., Ellis, K. (2020). Stigma versus socio-cultural accessibility: From the perspective of third age digital game players in China. in K. Ellis M. Kent (Eds.), Gaming Disabilities. routledge.
Chinese core journals:
1. Guo Chen. Thinking about the theory of "entertainment to death" in the field of "coding and decoding" [J], News Lovers, 2016
2. Guo Chen. The lack of responsibility of media reporting in the "Blue Kerr incident" by using "coding and decoding" theory [J], News Knowledge, 2013
3. Guo Chen. Creativity: The Goldstone of Cultural Industry [J], News Lover, 2012
Contact: ChenGuo2021zzu@126.com